
Loren L. Coleman
Director of Theoretical Gaming Sciences
I’ve been a novelist, game designer, and all-around literary hatchet-man for over fourteen years. Regularly published since about 1995, my first BattleTech novel, Double-Blind, hit the bookstores in 1997. In the last ten years I’ve published over twenty novels, including nine for BattleTech and a trilogy to help re-launch the world of Conan. Counting up all short stories and game-related sourcebooks, I have well over two million words in print—most of them involving a media tie-in project of one type or another. Most recently I’ve edited two DAW Books anthologies as well as a six-series set of Young Adult work for Adventure Boys, Inc.
I am also one of the primary founders of InMediaRes Productions, LLC, which launched the successful internet publishing venture, BattleCorps.com, and is now developing Catalyst Game Labs. With a great deal of hard work, Catalyst will soon be known for creativity and high professional standards—a company in which everyone involved stands proudly behind every single product.
To accomplish this, I’ll be staying out of the way of a lot of very smart, very hardworking people. And in the meantime, I will contribute what I can as editor-in-chief, creative consultant, and staff writer. I enjoy a creative environment where people challenge me, though in the end (as many writers already know) I have very strong opinions which will continue to evolve as I do my part to help guide the universe(s) forward.
Reaching me can be difficult, as I tend to keep myself “slightly” overburdened. Refer to our Submission Process Guidelines for the best way to submit fiction and other works to BattleCorps, and to the relevant web pages for how to submit material for our game lines. For general business, please use contact@catalystgamelabs.com and they can get the message to me.
I can be reached at randall@catalystgamelabs.com
I can be reached at classicbattletech@catalystgamelabs.com (or by politely-worded queries to HABEAS2 on classicbattletech.com)
Questions I can help with:
- - Upcoming BattleTech Products and their contents
- Universe and Rules Related Question
- The appropriate use of nuclear weapons in any situation
Graphic Design, Production, Layout Machine
I’ve been a gamer my whole life, but only got into the biz in 2007 as a freelancer with CGL and then as a full-timer in July 2009. I handle many layout and design duties for CGL products across the board, from BattleTech and Shadowrun to Leviathans and casual games, plus many other projects between.
My goals are simple: Make the best games humanly possible and help Catalyst take over the world, one gamer at a time. I’m also hoping that a freak lab accident will give me super powers.
I can be reached at matt@catalystgamelabs.com
Shadowrun Line Developer and super spy
According to the various bios I’ve written about myself over the years, I have: won the Nobel Peace Prize, choreographed a Shadowrun musical, and been renowned for my prowess in the art of seduction. So clearly I can only be trusted so far when I’m doing this sort of thing.
Here’s what’s verifiable: I got my game-writing start with two Crimson Skies novels that never came out in English, did some d20 stuff, finagled some miscellaneous Shadowrun credits, then wrote the MechWarrior: Dark Age novel _The Scorpion Jar_. That led to many things, including two more MWDA novels and the Shadwrun novel _Drops of Corruption_. I’ve also written a number of stories for BattleCorps and some other stories here and there, plus I was nominated for an ENnie for an April Fool’s joke, a fact that I might have engraved on my tombstone.
I’m completely excited to be immersed in the Shadowrun setting and to have a chance to do all sorts of things that will excite, amuse, and most likely occasionally enrage the incredibly faithful players that have kept the flame of Shadowrun burning. It’s going to be fun (and stressful and maddening, but that’s okay), and I hope I can help a lot of other people have fun too.
If not, I always have my top-secret monastery/elite martial-arts training dojo in the Himalayas to retire to.
I can be reached at jason@catalystgamelabs.com

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